Cold, calculating Tiefling Assassin that's only seen when he wishes to be.
Aztock, level 4
Guild Training: Night Stalker
Background: Nelanther Isles, Occupation – Criminal, Refugee (Primal Power) (Nelanther Isles Benefit)
FINAL ABILITY SCORES
Str 10, Con 10, Dex 19, Int 12, Wis 10, Cha 16.
STARTING ABILITY SCORES
Str 9, Con 10, Dex 18, Int 10, Wis 10, Cha 14.
AC: 20 Fort: 14 Reflex: 18 Will: 17
HP: 32 Surges: 6 Surge Value: 8
Stealth +13, Athletics +8, Perception +7, Acrobatics +12, Thievery +11
Arcana +3, Bluff +7, Diplomacy +5, Dungeoneering +2, Endurance +2, Heal +2, History +3, Insight +2, Intimidate +5, Nature +2, Religion +3, Streetwise +5
Level 1: Hidden Insight
Level 2: Killer’s Insight
Level 4: Diabolic Soul
Assassin at-will 1: Inescapable Blade
Assassin at-will 1: Leaping Shade
Assassin encounter 1: Nightmare Shades
Assassin daily 1: Targeted for Death
Assassin utility 2: Lurking Shadow
Assassin encounter 3: Inescapable Shadow
Adventurer’s Kit, Thieves’ Tools, Climber’s Kit, Light Shield, Longsword, Rain of Hammers Ki Focus +1, Dagger, Pelor’s Sun Blessing (level 3), Bag of Holding (heroic tier), Potion of Healing (heroic tier), Amulet of Protection +1 (3), Ki Focus, Magic Leather Armor +1, Onyx Dog (heroic tier)
Aztock is from Morderand. He grew up as a poor orphan after his family was forcibly removed from their homes by a group of wealthy merchants. He was separated from his family in the chaos and ended up in Delranux. For a brief time, he took on the career of thuggery, however was recommended for initiation into the Blood Red Diamonds Assasin’s Guild after impressing a hidden operative. Aztock gets special pleasure out of causing the wealthy discomfort.